If the ground has texture, and you get it sharp, it will be nice. Be sure you find the hper-focal point to get total DOF. You could also move down the wall a little closer to the trees, maybe the ground is better there.
Toni, thanks. I think that makes sense. I'll play with it a little. The only thing is that I don't like the ground to the right, it's a little dead. I'll repost when I change it. Mike