Image derived from HDR (high dynamic range) image which is a composite of three exposures. As you can see, I could have taken one more exposure in order to eliminate the slight loss of highlight detail on the upper right. This technique is only workable on inanimate, solid objects, as any movement from wind would ruin the process.
Thanks, Joggie! The one bright spot is due to not taking one more exposure, strictly for this intense highlight. The workflow requires PS CS2 and the images are merged from file - automate - merge to HDR. PS creates a 32 bit HDR image which is then converted back to a 16 bit compressed image, (image - mode - 16bit.) There are a number of compression algorithms to choose from. One has to ensure that the source images are perfectly in register (use tripod) and use manual settings for aperture, WB, etc. to make sure everything stays the same, except shutter speed. One can make as many exposures as necessary, which should be 1 EV apart. It is quite easy, but the subject has to be inanimate. Eb
I have never tried HDR and I dont even know what it is Eb - the results here is pretty impressive with lovely detail even in the dark inner areas. The bright spot - top right is the only small think distracts. Great work! Joggie (the process flow for HDR in PS?)